Blog
Articles and insights on digital design and web development.

Project Postmortem: Conference Booth Endurance Game
An interactive lightweight browser game built for conference booths and exhibitions, using simple controls and short, replayable runs.

TravelTron: A Simple Quantum Randomness App Postmortem
A technical postmortem of TravelTron, a web app that uses quantum randomness to select travel destinations through a spinning globe.

Postmortem: Coin Flip Game
How frustration with email gates led to building a no-signup coin flip game using pure HTML, CSS, and JavaScript.

The Problem with Email Open Rates (Plus Better Metrics to Use)
Email open rates lie. Here’s why you should focus on replies, meetings, and revenue to get real insights from your email campaigns.

TubeSlice: How I Built a YouTube Clip Tool That Actually Works
TubeSlice lets you slice YouTube videos by timestamp. Here’s why I had to build it — and how.

Postmortem: How I Vibe-Coded a Simple “Dangerous Writing App”
What I learned from building my own dangerous writing app: clean UX, writing timers, deletion triggers, and GitHub Pages hosting.